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UX/UI, Product Design
Swurl
Better feedback starts with a better way to give it.
DESIGNED FOR CREATIVE GROWTH
Swurl is a creative platform built to make sharing work, gathering feedback, and connecting with like-minded creatives simple. I was brought in to design a new critique experience where users share their projects, get thoughtful feedback on their work, and offer feedback to other creatives.


Good experiences start on paper.
Before moving into high-fidelity design, I worked through the critique experience on paper; mapping user flows, exploring interactions, and testing different ways users could share work and exchange feedback. Sketching allowed me to move quickly, compare ideas, and work through potential friction before bringing the experience into Figma.



New experience. Same Swurl.
The critique experience needed to feel new, without feeling separate from the rest of Swurl. Working within the existing brand system, I designed the feature to feel like a natural extension of the platform while giving the new experience its own clear structure and functionality.

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